So of course as this entire section of the blog is devoted to, in December 2015 I did Devember, for which my goals were the following:
- Learn the TypeScript language to try and ease the pains of writing object oriented code in JavaScript for the web (specifically games)
- Evaluate the workflow for using TypeScript in WebStorm, especially as it compares to using JavaScript
- Get more familiar with GitLab as an evaluation of how well it integrates with my work flow (primary reason: it allows private repositories for free, which GitHub does not, but also I’m looking at locally install-able solutions).
- Get back into the swing of game development again after a long hiatus
The outcome of this entire operation was a game prototype I called Rx which was a simplistic Dr. Mario clone. The “final” version is posted at itch.io:
[Edit: In December 2016, Nintendo swept through itch.io and threw DMCA take-down notices at anything that looked vaguely Nintendo related, so I deleted the project from itch.]